Prof. Sheizaf Rafaeli

University of Haifa

 Digital Culture/Clutter 

 

This talk outlines the disruptions, both positive and negative, that are brought about by our immersion in the digital. The scope and depth of aspects of impacted individual and collective activities, range from our privacy to our education, and from our livelihood to our security. One can form dystopian or utopian views of the direction in which we are marching. This talk aims to inform the discussion.

 

Written by  Read 23911245 times Last modified on Friday, 27 December 2019 00:25
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    Thanks for revealing your ideas. I'd also like to express that video games have been at any time evolving. Modern technology and innovations have assisted create realistic and fun games. These types of entertainment video games were not actually sensible when the real concept was first of all being tried out. Just like other forms of technology, video games also have had to develop via many ages. This is testimony on the fast development of video games.

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