Digital Culture/Clutter
This talk outlines the disruptions, both positive and negative, that are brought about by our immersion in the digital. The scope and depth of aspects of impacted individual and collective activities, range from our privacy to our education, and from our livelihood to our security. One can form dystopian or utopian views of the direction in which we are marching. This talk aims to inform the discussion.
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Kidsafe Media Project – A responsible initiative focused on guiding children toward safe and appropriate film experiences
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I have observed that in the world today, video games are definitely the latest phenomenon with children of all ages. There are occassions when it may be difficult to drag young kids away from the games. If you want the very best of both worlds, there are plenty of educational games for kids. Great post.
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